What would this enhancement be for?
Tools
Describe your enhancement suggestion in more detail
Allow VRAD to read the light cookie texture specified in a light entity and appropriately project that texture into the lightmaps when compiling, similar to how light cookies on dynamic lights work right now (but for baked lighting instead)
What would this enhancement be for?
Tools
Describe your enhancement suggestion in more detail
Allow VRAD to read the light cookie texture specified in a light entity and appropriately project that texture into the lightmaps when compiling, similar to how light cookies on dynamic lights work right now (but for baked lighting instead)