Skip to content
This repository was archived by the owner on Jul 3, 2020. It is now read-only.
This repository was archived by the owner on Jul 3, 2020. It is now read-only.

Evaluate in different context #152

Description

@RossComputerGuy

Recently, I've been messing around with the Runtime.js kernel. I've created a syscall that can allow a script to be evaluated in its own context. Here is the code:

NATIVE_FUNCTION(NativesObject,EvalContext) {
  PROLOGUE_NOTHIS;
  USEARG(0);
  USEARG(1);
  USEARG(2);
  VALIDATEARG(1, STRING, "eval: argument 1 is not a string");
  
  if(!arg0->IsObject()) THROW_ERROR("argument 0 is not an object");
  v8::Local<v8::Object> globals = arg0.As<v8::Object>();
  v8::Local<v8::ObjectTemplate> global { v8::ObjectTemplate::New(iv8) };
  v8::Local<v8::Context> ctx = v8::Context::New(iv8,nullptr,global);
  v8::Context::Scope cs(ctx);
  ctx->Global()->Set(ctx,v8::String::NewFromUtf8(iv8,"global",v8::NewStringType::kNormal).ToLocalChecked(),globals);

  v8::ScriptOrigin origin((!arg2.IsEmpty() && arg2->IsString()) ? arg2.As<v8::String>() : v8::String::Empty(iv8));

  v8::Local<v8::String> source_code = arg1.As<v8::String>();
  v8::ScriptCompiler::Source source(source_code,origin);
  v8::MaybeLocal<v8::Script> maybe_script = v8::ScriptCompiler::Compile(ctx,&source,v8::ScriptCompiler::CompileOptions::kNoCompileOptions);

  v8::Local<v8::Script> script;
  if(!maybe_script.ToLocal(&script)) return;

  RT_ASSERT(!script.IsEmpty());
  v8::MaybeLocal<v8::Value> maybe_result = script->Run(ctx);
  v8::Local<v8::Value> result;
  if(!maybe_result.ToLocal(&result)) return;

  RT_ASSERT(!result.IsEmpty());
  args.GetReturnValue().Set(result);
}

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions