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Pull requests: AcademySoftwareFoundation/MaterialX
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Improving NodeGraph::getNodeDef performance
devdays26
#2933
opened May 15, 2026 by
seang-ilm
Contributor
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DevDays Make mxvalidate autoload std libraries
devdays26
#2932
opened May 15, 2026 by
zychen8
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Updates to Web Viewer to allow values outside of 'uisoftmin' and 'uisoftmax'
devdays26
#2930
opened May 15, 2026 by
paytonGilbertson
Contributor
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Implemented Part I of addExplicitTypeConversions()
devdays26
#2929
opened May 15, 2026 by
christopher-jacobs
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GraphEditor: visualise type-mismatched connections
devdays26
#2921
opened May 13, 2026 by
pixelsandpointers
Contributor
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Bug fix: make remap deterministic for degenerate input ranges
#2916
opened May 11, 2026 by
bhouston
Contributor
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Bug fix: smoothstep should emulate glsl behavior in degenerate cases
#2915
opened May 11, 2026 by
bhouston
Contributor
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Bug fix: guard ln against nonpositive inputs in OSL
#2914
opened May 11, 2026 by
bhouston
Contributor
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Bug fix: guard asin/acos inputs outside [-1, 1] in osl
#2913
opened May 11, 2026 by
bhouston
Contributor
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Bug fix: Translation of semi transmissive standard surface materials to gltf_pbr
#2912
opened May 11, 2026 by
bowald
Contributor
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Bug fix: align osl range with glsl range via clamp-> max/min
#2911
opened May 11, 2026 by
bhouston
Contributor
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Add graph definitions for maxcomponent and mincomponent nodes
devdays26
#2909
opened May 11, 2026 by
chinmaychahar
Contributor
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Initial render comparison in GitHub CI
#2908
opened May 10, 2026 by
jstone-lucasfilm
Member
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Bug fix: OSL normal-map tangent frame parity with GLSL/MSL renderers.
#2893
opened May 7, 2026 by
bhouston
Contributor
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Bug fix: genmsl image node handling for MaterialX constant texture address
#2891
opened May 7, 2026 by
bhouston
Contributor
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Bug fix: OSL transformmatrix for matrix44 to match GLSL/Metal
#2889
opened May 6, 2026 by
bhouston
Contributor
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WIP: Standalone OSL renderer - still testing
#2886
opened May 6, 2026 by
bhouston
Contributor
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Support concurrent node definition in the same document
#2883
opened May 5, 2026 by
AdrienHerubel
•
Draft
Bug fix: downsample HiDPI framebuffers to the requested size when saving images
#2878
opened May 4, 2026 by
bhouston
Contributor
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add bent normals-based IBL anisotropy rendering.
#2871
opened Apr 22, 2026 by
bhouston
Contributor
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