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20 changes: 20 additions & 0 deletions algorithms/bit-manipulation/addition.c
Original file line number Diff line number Diff line change
@@ -0,0 +1,20 @@
#include <stdio.h>

int add(int x, int y)
{
while(x > 0)
{
unsigned int carry = x & y;
y = x ^ y;
x = carry << 1;
}
return y;
}

int main()
{
printf("sum of %d and %d is %d\n", 3, 4, add(3, 4));
return 0;
}


15 changes: 15 additions & 0 deletions algorithms/bit-manipulation/check_power_of_2.c
Original file line number Diff line number Diff line change
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#include <stdio.h>

#define check_power_of_2(x) (!( x & (x - 1)) && (x > 1))

int main()
{
for(int i = 1; i < 100; i++)
{
if(check_power_of_2(i))
printf("True! %d is a power of 2\n", i);
else
printf("False! %d is not a power of 2\n", i);
}
printf("Hello World\n");
}
20 changes: 20 additions & 0 deletions algorithms/bit-manipulation/modulus_with_power_of_2.c
Original file line number Diff line number Diff line change
@@ -0,0 +1,20 @@
/*
1. Here is an example of the modulus operation
using bit manipulation
2. It is supposed to be much faster and more efficient
The only condition is that n should be a power of 2
*/

#include <stdio.h>

#define modulo(x,n) ((x) & (n - 1))

int main()
{
printf("Hello World\n");

for(int i = 0; i < 100; i++)
printf("value of %d modulo 8 is: %d\n", i, modulo(i,10));

return 0;
}
18 changes: 18 additions & 0 deletions algorithms/bit-manipulation/subtraction.c
Original file line number Diff line number Diff line change
@@ -0,0 +1,18 @@
#include <stdio.h>

int subtract(int x, int y)
{
while(y != 0)
{
unsigned int borrow = y & ~x;
x = y ^ x;
y = borrow << 1;
}
return x;
}

int main()
{
printf("diff of %d and %d is %d\n", 4, 3, subtract(4, 3));
return 0;
}