Repository navigation
Update to 26.3 - #6698
Open
dekrom wants to merge 9 commits into
Open
Update to 26.3#6698dekrom wants to merge 9 commits into
dekrom wants to merge 9 commits into
Conversation
All rendering is broken, but as long as you have nothing doing any custom rendering you can load into a world and play fine
Less rendering crashes, but it's all still super broken
… text boxes never starting SDL text input
…nent> overload was no longer hooked
griffinwoo09-rgb
approved these changes
Oct 8, 2026
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.
Merges
mc-update(26.3-pre.1) intomasterand finishes the port for the 26.3 release.Dependencies: Minecraft 26.3, Fabric Loader 0.19.5, Fabric API 0.162.0+26.3, Sodium mc26.3-0.9.2, Lithium mc26.3-0.26.2, Iris 1.11.7+26.3, ModMenu 21.0.0, ViaFabricPlus 5.1.1, Baritone 26.3-SNAPSHOT (MeteorDevelopment/baritone#17, so CI will not resolve it until that is published).
Merge: the conflicts were the keybind fixes on master (79a30a7, 56a7703, b587fb9) against the SDL input rework in
mc-update. Master's modifier precedence andMacosUtilare kept (MacosUtilstill exists in 26.3, undercom.mojang.blaze3d.platform), the SDL mouse warp,KeyEvent.keycode(),Type.KEYBOARDandCursorTypecome frommc-update.26.3 final vs pre.1
Util.OS.openUri(String)is gone:Utils.openUriwrapsBlaze3D.openUri+Util.parseAndValidateUntrustedUri.GeneralSettingsbehind the API; the mixin targetsGeneralSettingsImpland swaps theOrientation.RIGHT_TOPdefault forRIGHT_BOTTOM(same intent as the old2 -> 4).ClientLevel.addBreakingBlockEffectwas split intoaddBreakingBlockEffects(sound + particles) and a privateaddBreakingParticles; NoRender cancels the latter so the breaking sound is untouched.KEY_LGUI/KEY_RGUI, the Menu key goes throughSDLScancode.SDL_SCANCODE_APPLICATION(noInputConstantsconstant for it), the ISO\|key throughSDL_SCANCODE_NONUSBACKSLASH.Input fixes on top of
mc-updatemodifiers() == MOD_CONTROLchecks in the GUI never matched a single Ctrl or anything with NumLock on.Input.modifiersMatchhandles that;WidgetScreen,ModulesScreenandWTextBoxuse it.Keybind.ModifierdropsCAPS_LOCK/NUM_LOCK(GLFW never reported them, SDL always does), otherwise modifier binds stop matching with NumLock on.KeyboardHud.isNativelyPressedcompared a scancode againstRELEASE; it now usesInputConstants.isKeyDown/Input.isButtonPressed.Tested:
./gradlew build, dev client (mixin audit) clean, joined a singleplayer world with Baritone 26.3 installed, no mixin errors.