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WalkthroughThis pull request adds a static ChangesRenderer interface and lifecycle
WW3D2 render paths
Game rendering paths
Camera, scene, and tool integrations
Priority: Estimated code review effort: 4 (Complex) | ~45 minutes Change: Refactor Suggested reviewers: Merge Risk:
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Now
Set_Textureis onRendererand its callers use it.Set_DX8_Texture, which takes a raw D3D texture, stays onDX8Wrapper.Todo: