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Pull requests: TheSuperHackers/GeneralsGamePatch2
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style: Apply consistent field order to Draw modules
Gen
Relates to Generals
ZH
Relates to Zero Hour
#79
opened Jun 1, 2026 by
Stubbjax
Contributor
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style: Apply consistent field order to modules extending ActiveBodyModuleData
ZH
Relates to Zero Hour
#78
opened May 30, 2026 by
Stubbjax
Contributor
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style: Apply consistent field order to modules extending UpgradeMuxData
Gen
Relates to Generals
ZH
Relates to Zero Hour
#77
opened May 30, 2026 by
Stubbjax
Contributor
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style: Apply consistent field order to modules extending SpecialPowerModuleData
Gen
Relates to Generals
ZH
Relates to Zero Hour
#76
opened May 30, 2026 by
Stubbjax
Contributor
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style: Apply consistent field order to modules extending DieMuxData
Gen
Relates to Generals
ZH
Relates to Zero Hour
#75
opened May 30, 2026 by
Stubbjax
Contributor
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style: Apply consistent field order to modules extending CrateCollideModuleData
Gen
Relates to Generals
ZH
Relates to Zero Hour
#74
opened May 30, 2026 by
Stubbjax
Contributor
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style: Apply consistent field order to StealthUpdate Behavior modules
Gen
Relates to Generals
ZH
Relates to Zero Hour
#73
opened May 30, 2026 by
Stubbjax
Contributor
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style: Apply consistent field order to StealthDetectorUpdate Behavior modules
Gen
Relates to Generals
ZH
Relates to Zero Hour
#72
opened May 30, 2026 by
Stubbjax
Contributor
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style: Apply consistent field order to SpecialAbilityUpdate Behavior modules
Gen
Relates to Generals
ZH
Relates to Zero Hour
#71
opened May 30, 2026 by
Stubbjax
Contributor
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style: Apply consistent field order to SlowDeathBehavior Behavior module variants
Gen
Relates to Generals
ZH
Relates to Zero Hour
#70
opened May 30, 2026 by
Stubbjax
Contributor
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Updated in the last three days: updated:>2026-05-29.