Townies system "occasional helpers" exploration#2129
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Play this branch at https://play.threadbare.game/branches/endlessm/townies-system/. (This launches the game from the start, not directly at the change(s) in this pull request.) |
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This is implementation for an idea that @wjt and I had this morning: a townie helps you with the most difficult part of the Stealth level, by fixing a bridge that opens a shortcut. Here is one Video: recording.webm |
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Update: I added 6 townies to quests now: In musician quest:
In void quest:
Useful game states to try: |
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Occasional helpers exploration
This is one forced / subjective prototype to @JoniCeceri's design for a townies system. This variation is not giving a generic upgrade tech stack to the player. The game progress is left to the existing ones: player abilities (and modifiers) and quest completion. So is closer to the existing persisted state. The way narrative and mechanic are combined here is:
More examples coming. They don't have to be tied to mechanics. I plan to add helpers that only bring a dialogue with some narrative for the Memory kind of thread.
recording.webm
Helps #2119