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11 changes: 10 additions & 1 deletion backends/webgpu/runtime/WebGPUBackend.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -89,13 +89,22 @@ Result<DelegateHandle*> WebGPUBackend::init(
enable_f16_kv_cache = spec.get();
}
}
bool enable_f16_accumulate_gemm = false;
{
Result<bool> spec =
context.get_runtime_spec<bool>("enable_f16_accumulate_gemm");
if (spec.ok()) {
enable_f16_accumulate_gemm = spec.get();
}
}

try {
graph->build(
flatbuffer_data,
constant_data,
context.get_named_data_map(),
enable_f16_kv_cache);
enable_f16_kv_cache,
enable_f16_accumulate_gemm);
} catch (const std::exception& e) {
ET_LOG(Error, "WebGPU graph build failed: %s", e.what());
graph->~WebGPUGraph();
Expand Down
55 changes: 54 additions & 1 deletion backends/webgpu/runtime/WebGPUGraph.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -90,6 +90,49 @@ WGPUBuffer WebGPUGraph::create_scratch_buffer(size_t nbytes) {
return buffer;
}

WGPUBuffer WebGPUGraph::acquire_scratch(size_t nbytes) {
nbytes = nbytes > 0 ? nbytes : 4;
// Best-fit reuse: smallest free slot with size in [nbytes, 2*nbytes] -- the
// 2x cap stops a large Cmax-sized buffer from backing a tiny request. Never
// reuse an in_use slot (co-live safety).
ScratchSlot* best = nullptr;
for (auto& s : scratch_pool_) {
// s.size - nbytes (safe: s.size >= nbytes) avoids overflowing 2 * nbytes.
if (!s.in_use && s.size >= nbytes && s.size - nbytes <= nbytes) {
if (best == nullptr || s.size < best->size) {
best = &s;
}
}
}
if (best != nullptr) {
best->in_use = true;
return best->buffer;
}
// None reusable -> create a new slot (freed in the dtor, like
// scratch_buffers_).
WGPUBufferDescriptor buf_desc = {};
buf_desc.size = nbytes;
buf_desc.usage = WGPUBufferUsage_Storage | WGPUBufferUsage_CopyDst |
WGPUBufferUsage_CopySrc;
buf_desc.mappedAtCreation = false;
WGPUBuffer buffer = wgpuDeviceCreateBuffer(device_, &buf_desc);
scratch_pool_.push_back({buffer, nbytes, true});
return buffer;
}

void WebGPUGraph::release_scratch(WGPUBuffer buffer) {
if (!buffer) {
return;
}
for (auto& s : scratch_pool_) {
if (s.buffer == buffer) {
s.in_use = false;
return;
}
}
// Not a pooled buffer -> no-op; the dtor frees it via scratch_buffers_.
}

WGPUBuffer WebGPUGraph::make_uniform_buffer(const void* data, size_t size) {
WGPUBufferDescriptor desc = {};
desc.size = size;
Expand Down Expand Up @@ -267,6 +310,11 @@ WebGPUGraph::~WebGPUGraph() {
wgpuBufferRelease(buf);
}
}
for (auto& s : scratch_pool_) {
if (s.buffer) {
wgpuBufferRelease(s.buffer);
}
}
for (auto& buf : owned_uniform_buffers_) {
if (buf) {
wgpuBufferRelease(buf);
Expand Down Expand Up @@ -311,7 +359,8 @@ void WebGPUGraph::build(
const void* flatbuffer_data,
const uint8_t* constant_data,
const executorch::runtime::NamedDataMap* named_data_map,
bool f16_kv_cache) {
bool f16_kv_cache,
bool f16_accumulate_gemm) {
if (!device_) {
auto* ctx = get_default_webgpu_context();
if (ctx) {
Expand All @@ -337,6 +386,10 @@ void WebGPUGraph::build(
const WebGPUContext* kv_ctx = get_default_webgpu_context();
kv_f16_ = f16_kv_cache && (kv_ctx != nullptr && kv_ctx->shader_f16_supported);

// f16-accumulate q4gsw steel prefill GEMM (runtime opt-in). QuantizedLinear
// additionally gates the kernel on the negotiated shader-f16 feature.
f16_accumulate_gemm_ = f16_accumulate_gemm;

// Phase 1: Create all values
const auto* values = graph->values();
const int num_vals = values ? values->size() : 0;
Expand Down
49 changes: 48 additions & 1 deletion backends/webgpu/runtime/WebGPUGraph.h
Original file line number Diff line number Diff line change
Expand Up @@ -105,7 +105,8 @@ class WebGPUGraph {
const void* flatbuffer_data,
const uint8_t* constant_data,
const executorch::runtime::NamedDataMap* named_data_map = nullptr,
bool f16_kv_cache = false);
bool f16_kv_cache = false,
bool f16_accumulate_gemm = false);

// Copy input tensor data from host pointers into GPU buffers.
void copy_inputs(const std::vector<InputData>& inputs);
Expand Down Expand Up @@ -268,6 +269,35 @@ class WebGPUGraph {
// Graph-owned scratch storage buffer for fused-op intermediates (e.g. SDPA).
WGPUBuffer create_scratch_buffer(size_t nbytes);

// Reusable scratch pool for SINGLE-OP-LIFETIME fused-op scratch (SDPA
// attn_weights/softmax, FlashDecoding partials). acquire_scratch() reuses a
// free slot (best-fit, size in [n,2n]) or creates one; the caller RELEASES it
// at op-lowering scope exit (use ScopedScratch), so N layers' scratch reuses
// a small constant of buffers instead of N x held to graph teardown.
// Correctness: WebGPU/Dawn auto-inserts RAW hazard barriers between
// dispatches on a shared storage buffer regardless of pass structure -- the
// SAME guarantee mem_obj_id aliasing already relies on -- so reuse is
// bit-identical. Never hand a still-in_use slot to a co-live requester.
WGPUBuffer acquire_scratch(size_t nbytes);
void release_scratch(WGPUBuffer buffer);
// RAII: releases an acquired scratch slot when the op-lowering scope exits
// (leak-safe vs early returns).
struct ScopedScratch {
WebGPUGraph* g = nullptr;
WGPUBuffer buf = nullptr;
ScopedScratch(WebGPUGraph* graph, WGPUBuffer b) : g(graph), buf(b) {}
~ScopedScratch() {
if (g && buf) {
g->release_scratch(buf);
}
}
ScopedScratch(const ScopedScratch&) = delete;
ScopedScratch& operator=(const ScopedScratch&) = delete;
operator WGPUBuffer() const {
return buf;
}
};

// Create a mapped-at-creation uniform buffer from `size` bytes and track it
// in the memory stats. Shared helper for ops needing a uniform Params buffer.
WGPUBuffer make_uniform_buffer(const void* data, size_t size);
Expand Down Expand Up @@ -321,9 +351,16 @@ class WebGPUGraph {
return kv_f16_;
}

// True when the q4gsw steel prefill GEMM uses the lossy f16-accumulate kernel
// (runtime opt-in; perplexity-gated, not bit-exact).
bool f16_accumulate_gemm() const {
return f16_accumulate_gemm_;
}

private:
bool kv_f16_ = false;
std::unordered_set<int> kv_cache_ids_;
bool f16_accumulate_gemm_ = false;

private:
WGPUInstance instance_ = nullptr;
Expand Down Expand Up @@ -377,6 +414,16 @@ class WebGPUGraph {
// Long-lived scratch storage buffers for fused ops (e.g. SDPA temporaries).
std::vector<WGPUBuffer> scratch_buffers_;

// Reusable scratch pool: single-op-lifetime buffers recycled across ops
// (acquire_scratch/release_scratch). Each slot is freed in the dtor. See
// acquire_scratch() for the reuse policy.
struct ScratchSlot {
WGPUBuffer buffer = nullptr;
size_t size = 0;
bool in_use = false;
};
std::vector<ScratchSlot> scratch_pool_;

// Uniform buffers owned for the graph's lifetime; released in the dtor.
std::vector<WGPUBuffer> owned_uniform_buffers_;

Expand Down
21 changes: 20 additions & 1 deletion backends/webgpu/runtime/ops/quantized_linear/QuantizedLinear.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -12,6 +12,8 @@
#include <executorch/backends/webgpu/runtime/ops/OperatorRegistry.h>
#include <executorch/backends/webgpu/runtime/ops/quantized_linear/q4gsw_linear_coop4_bicol_wgsl.h>
#include <executorch/backends/webgpu/runtime/ops/quantized_linear/q4gsw_linear_gemm_shmem_wgsl.h>
#include <executorch/backends/webgpu/runtime/ops/quantized_linear/q4gsw_linear_gemm_steel_half_pwdq_f16acc_wgsl.h>
#include <executorch/backends/webgpu/runtime/ops/quantized_linear/q4gsw_linear_gemm_steel_half_pwdq_wgsl.h>
#include <executorch/backends/webgpu/runtime/ops/quantized_linear/q4gsw_linear_gemm_steel_half_wgsl.h>
#include <executorch/backends/webgpu/runtime/ops/quantized_linear/q4gsw_linear_gemm_steel_wgsl.h>
#include <executorch/backends/webgpu/runtime/ops/quantized_linear/q4gsw_linear_wgsl.h>
Expand Down Expand Up @@ -270,7 +272,24 @@ void q4gsw_linear_impl(WebGPUGraph& graph, const std::vector<int>& args) {
if (use_steel) {
const WebGPUContext* ctx = get_default_webgpu_context();
if (ctx != nullptr && ctx->shader_f16_supported) {
shader_src = kQ4gswLinearGemmSteelHalfWGSL;
// Packed-word dequant: bit-exact to the steel `half` kernel but loads
// each u32 weight word once + hoists the per-column scale (half re-reads
// them ~8x/~16x). Needs group_size % BK == 0 so the hoisted scale is
// constant across the BK tile; else the per-nibble `half` kernel.
shader_src = (gs % kQ4gswSteelBK == 0u)
? kQ4gswLinearGemmSteelHalfPwdqWGSL
: kQ4gswLinearGemmSteelHalfWGSL;
}
}
// f16-accumulate: pwdq staging with an f16 register accumulator.
// Lossy (f16 accumulate over K) -> opt-in via the enable_f16_accumulate_gemm
// runtime spec (default off), gated on the negotiated shader-f16 feature and
// group_size % BK == 0 (same hoisted-scale requirement as pwdq). Overrides
// the f32-accumulate steel kernels.
if (use_steel && graph.f16_accumulate_gemm() && (gs % kQ4gswSteelBK == 0u)) {
const WebGPUContext* ctx = get_default_webgpu_context();
if (ctx != nullptr && ctx->shader_f16_supported) {
shader_src = kQ4gswLinearGemmSteelHalfPwdqF16accWGSL;
}
}
const uint32_t workgroup_count = compute_q4gsw_workgroup_count(
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -21,7 +21,16 @@ struct Params {
// "steel" prefill GEMM (M>1): 64x64 tile, 256 threads; K%16==0 host-guarded.
// The "steel" name + register-tiled dequant-to-shared GEMM structure are
// inspired by MLX's steel GEMM kernels (github.com/ml-explore/mlx,
// mlx/backend/metal/kernels/steel).
// mlx/backend/metal/kernels/steel). One template, four variants:
// DTYPE=float f32 storage/multiply, per-nibble weight staging.
// DTYPE=half f16 storage/multiply, per-nibble weight staging.
// PWDQ (half only) packed-word dequant: load each u32 weight word ONCE,
// unpack all 16 nibbles of a column + hoist the per-column scale to one read
// (the per-nibble path re-reads each word ~8x). Requires K%BK==0 (steel
// route guarantees it) and group_size%BK==0 (hoisted scale across the tile).
// ACC=half (PWDQ only) f16 accumulate with fma(), cast to f32 in the epilogue
// -- LOSSY, perplexity-gated, opt-in via a runtime spec. ACC=float is f32
// accumulate -- BIT-EXACT to the per-nibble half kernel.
const BM: u32 = 64u; const BN: u32 = 64u; const BK: u32 = 16u;
var<workgroup> As: array<${buffer_scalar_type(DTYPE)}, 1024>; // BM*BK
var<workgroup> Bs: array<${buffer_scalar_type(DTYPE)}, 1024>; // BK*BN
Expand All @@ -34,16 +43,17 @@ fn main(@builtin(workgroup_id) wid: vec3<u32>,
let row0 = by * BM;
let col0 = bx * BN;
let tid = lid.y * 16u + lid.x;
var acc: array<array<f32, 4>, 4>;
var acc: array<array<${buffer_scalar_type(ACC)}, 4>, 4>;
for (var m: u32 = 0u; m < 4u; m = m + 1u) {
for (var n: u32 = 0u; n < 4u; n = n + 1u) { acc[m][n] = 0.0; }
for (var n: u32 = 0u; n < 4u; n = n + 1u) { acc[m][n] = ${"0.0h" if ACC == "half" else "0.0"}; }
}
// A staging coords: 256 threads load 64x16 = 1024 f32 -> 4 rows each (4 contiguous K).
let ar = tid / 4u; // 0..63 (row in tile)
let ac = (tid % 4u) * 4u; // 0,4,8,12 (K offset, 4 contiguous)
// B staging coords: 256 threads load 16x64 = 1024 dequant weights -> 4 cols each.
let br = tid / 16u; // 0..15 (K within BK)
let bc = (tid % 16u) * 4u; // 0,4,..60 (N offset, 4 contiguous)
$if not PWDQ:
// B staging coords: 256 threads load 16x64 = 1024 dequant weights -> 4 cols each.
let br = tid / 16u; // 0..15 (K within BK)
let bc = (tid % 16u) * 4u; // 0,4,..60 (N offset, 4 contiguous)

var k0: u32 = 0u;
loop {
Expand All @@ -57,36 +67,63 @@ fn main(@builtin(workgroup_id) wid: vec3<u32>,
As[ar * BK + ac + 2u] = ${buffer_scalar_type(DTYPE)}(t_input[base + 2u]);
As[ar * BK + ac + 3u] = ${buffer_scalar_type(DTYPE)}(t_input[base + 3u]);
} else {
As[ar * BK + ac + 0u] = 0.0; As[ar * BK + ac + 1u] = 0.0;
As[ar * BK + ac + 2u] = 0.0; As[ar * BK + ac + 3u] = 0.0;
As[ar * BK + ac + 0u] = ${"0.0h" if PWDQ else "0.0"}; As[ar * BK + ac + 1u] = ${"0.0h" if PWDQ else "0.0"};
As[ar * BK + ac + 2u] = ${"0.0h" if PWDQ else "0.0"}; As[ar * BK + ac + 3u] = ${"0.0h" if PWDQ else "0.0"};
}
// stage DEQUANTIZED weights into Bs[k][n]: 4 contiguous N per thread.
let kk = k0 + br; // K index for this shmem row
let scale_row = (kk / params.group_size) * params.padded_N;
for (var j: u32 = 0u; j < 4u; j = j + 1u) {
let n = col0 + bc + j;
var dqv: ${buffer_scalar_type(DTYPE)} = 0.0;
if (n < params.N) {
let byte_idx = n * params.K_packed + (kk >> 1u);
let word = t_weight[byte_idx >> 2u];
let b = (word >> ((byte_idx & 3u) * 8u)) & 0xFFu;
var nib: u32;
if ((kk & 1u) == 0u) { nib = b & 0x0Fu; } else { nib = (b >> 4u) & 0x0Fu; }
$if DTYPE == "half":
dqv = f16(i32(nib) - 8) * f16(t_scales[scale_row + n]);
$else:
dqv = f32(i32(nib) - 8) * t_scales[scale_row + n];
$if PWDQ:
// Packed-word dequant: threads [0,BN) each stage one full BK-column of Bs.
if (tid < BN) {
let c = tid; // Bs column within this tile
let n = col0 + c; // global output column
if (n < params.N) {
// Scale is constant across the BK tile (group_size % BK == 0 for all real
// group sizes; K%BK==0 on the steel route), so hoist it to one read.
let scale_row = (k0 / params.group_size) * params.padded_N;
let scale = f16(t_scales[scale_row + n]);
// Column n's 16-nibble K-slice for this tile = two consecutive words.
// K_packed multiple of 8 => base_word stays inside column n's own region.
let base_word = n * (params.K_packed >> 2u) + (k0 >> 3u);
let w0 = t_weight[base_word];
let w1 = t_weight[base_word + 1u];
for (var br: u32 = 0u; br < BK; br = br + 1u) {
let word = select(w1, w0, br < 8u); // word0 holds K-slice [0,8)
let nib = (word >> ((br & 7u) * 4u)) & 0x0Fu;
Bs[br * BN + c] = f16(i32(nib) - 8) * scale;
}
} else {
for (var br: u32 = 0u; br < BK; br = br + 1u) { Bs[br * BN + c] = 0.0h; }
}
}
$else:
// stage DEQUANTIZED weights into Bs[k][n]: 4 contiguous N per thread.
let kk = k0 + br; // K index for this shmem row
let scale_row = (kk / params.group_size) * params.padded_N;
for (var j: u32 = 0u; j < 4u; j = j + 1u) {
let n = col0 + bc + j;
var dqv: ${buffer_scalar_type(DTYPE)} = 0.0;
if (n < params.N) {
let byte_idx = n * params.K_packed + (kk >> 1u);
let word = t_weight[byte_idx >> 2u];
let b = (word >> ((byte_idx & 3u) * 8u)) & 0xFFu;
var nib: u32;
if ((kk & 1u) == 0u) { nib = b & 0x0Fu; } else { nib = (b >> 4u) & 0x0Fu; }
$if DTYPE == "half":
dqv = f16(i32(nib) - 8) * f16(t_scales[scale_row + n]);
$else:
dqv = f32(i32(nib) - 8) * t_scales[scale_row + n];
}
Bs[br * BN + bc + j] = dqv;
}
Bs[br * BN + bc + j] = dqv;
}
workgroupBarrier();
for (var k: u32 = 0u; k < BK; k = k + 1u) {
var a: array<${buffer_scalar_type(DTYPE)}, 4>;
var bvec: array<${buffer_scalar_type(DTYPE)}, 4>;
for (var m: u32 = 0u; m < 4u; m = m + 1u) { a[m] = As[(lid.y * 4u + m) * BK + k]; }
for (var n: u32 = 0u; n < 4u; n = n + 1u) { bvec[n] = Bs[k * BN + lid.x * 4u + n]; }
for (var m: u32 = 0u; m < 4u; m = m + 1u) {
$if DTYPE == "half":
$if ACC == "half":
for (var n: u32 = 0u; n < 4u; n = n + 1u) { acc[m][n] = fma(a[m], bvec[n], acc[m][n]); }
$elif DTYPE == "half":
for (var n: u32 = 0u; n < 4u; n = n + 1u) { acc[m][n] = acc[m][n] + f32(a[m] * bvec[n]); }
$else:
for (var n: u32 = 0u; n < 4u; n = n + 1u) { acc[m][n] = acc[m][n] + a[m] * bvec[n]; }
Expand All @@ -100,7 +137,7 @@ fn main(@builtin(workgroup_id) wid: vec3<u32>,
let r = row0 + lid.y * 4u + m;
let c = col0 + lid.x * 4u + n;
if (r < params.M && c < params.N) {
var v = acc[m][n];
var v = ${"f32(acc[m][n])" if ACC == "half" else "acc[m][n]"};
if (params.has_bias != 0u) { v = v + t_bias[c]; }
t_out[r * params.N + c] = v;
}
Expand Down
Original file line number Diff line number Diff line change
@@ -1,11 +1,22 @@
q4gsw_linear_gemm_steel:
parameter_names_with_default_values:
DTYPE: float
generate_variant_forall:
DTYPE:
- VALUE: float
SUFFIX: ""
- VALUE: half
SUFFIX: half
PWDQ: false
ACC: float
shader_variants:
- NAME: q4gsw_linear_gemm_steel
DTYPE: float
PWDQ: false
ACC: float
- NAME: q4gsw_linear_gemm_steel_half
DTYPE: half
PWDQ: false
ACC: float
- NAME: q4gsw_linear_gemm_steel_half_pwdq
DTYPE: half
PWDQ: true
ACC: float
- NAME: q4gsw_linear_gemm_steel_half_pwdq_f16acc
DTYPE: half
PWDQ: true
ACC: half
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